AI Insights · Timothy · October 2025
Top 5 Vikings Games Performance in Oman, Q3 2025
Explore the performance of the top 5 Vikings-themed games on a unified platform in Oman during Q3 2025, with insights into weekly downloads, revenue, and active users.
In the third quarter of 2025, the top Vikings-themed games on a unified platform in Oman showcased varying performance metrics. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users.
Viking Rise experienced a notable peak in weekly revenue in late July, reaching approximately $506. Following this, revenue saw fluctuations, ending the quarter at around $210. Weekly downloads were relatively steady, with a high of 461 in late July, while active users peaked at 663 during the same period before declining to 416 by the end of September.
For Vikings: War of Clans PvP, revenue reached its highest at $128 in July, then gradually decreased, ending at $52. Active users remained stable, fluctuating slightly around 8 users throughout the quarter.
Vikingard saw a revenue peak of $106 in mid-July, with a subsequent decline, finishing the quarter at $15. Active users decreased steadily from 20 to 9 over the quarter.
Bad North: Jotunn Edition reported minimal revenue and downloads, with active users remaining stable at around 6 throughout most of the quarter.
Lastly, Raiders of the North Sea showed no significant activity in the available data.
For more detailed insights, further data can be explored through Sensor Tower's comprehensive analytics.